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Spellcaster university gazebo
Spellcaster university gazebo





spellcaster university gazebo
  1. Spellcaster university gazebo mod#
  2. Spellcaster university gazebo Patch#
  3. Spellcaster university gazebo mods#
  4. Spellcaster university gazebo download#

Their continuous contributions allowed me to work on this project. Thanks for thatĪnother thank you to FramedArchitect, whoward69, Gazebo and Pazyryk from the civfanatics forums, and so many other that added to the overall knowledge of the modders. You made me lose many precious hours of my life, and inspired me to do the same to other people one day.

spellcaster university gazebo

Special thanks to the creators of Fall from Heaven for Civilization IV, and the subsequent "modmods", especially Fall Further and Rise from Erebus.

Spellcaster university gazebo mod#

Without them, this mod would not be possible. However, I really wish for people to read at least the introduction, so I put it here again to thank all of the wonderful people that made this mod possible.Ī big thanks to the Civilization community, especially on the civfanatics forums. I'll remove them as soon as new civilizations are done.Īlthough I put a text file in the mod, I'm sure most of you won't read it. Test Civilizations (8 civs from the base game) are still there because, without them, the mod will silently crash at the end of the loading. Necromancy and Healing have the first two Tier, Air has only the first Tier, and that's it.Īpart from that, the mod is somewhat working. As of now : the Fire, Water and Earth domains are complete. Most notably, Arcane Units do not have access to all spells: only some of them are done. I recommend you read the Dev Status for more information about the mod, but for now, there are no clear-cut victories conditions, the IA cannot use Spells nor Religion (and do not go for those techs anyway), and several things are missing. Do not even try to use the EUI: it'll most likely cause a conflict, given that I modded the UnitPanel, among other things. This is a total conversion mod, so, give or take. I tried not to use too much from the DLC, but I ended up using a lot of icons from there, so if some icons or unit models seem to be missing (or if the mod crashes), it may be due to that. However, to play this mod, you need all the expansions and (probably) all the DLC.

spellcaster university gazebo

Spellcaster university gazebo download#

You can download it on the civfanatics database here, or directly from dropbox here You can download it directly here from dropbox. Although there's not much yet, it contains all the current new media for the mod, namely icons and splashes.

Spellcaster university gazebo mods#

Do NOT activate other mods in the package, like the Community Balance Patch, the Civ IV Features, and so on. IMPORTANT NOTE : You ONLY NEED the Community Patch, as in the DLL modification, to be activated.

Spellcaster university gazebo Patch#

Before, I was simply using the DLL – Various Mod Components made by whoward69, but given the Community Patch is basically this DLL expended, I see no point not using it. No more Archaelogists either.ĭirect imgur album with bigger images : hereįirst: The Community Patch. No more Great Writers, Great Musicians and Guilds : Great Artists can be generated through various normal buildings and are the only one creating Great Works.Some Units can cast spells: Send Fireballs at your enemies, summon Skeletons and Elementals to do your bidding.Religion has been reworked: you use faith to buy beliefs, and Great Prophets are earned like other Great People.Revamped Technology Tree: Now separated into three categories (Ind.I can now present the work I've done and cry a lot after everyone starts saying how bad it is. I've been working on this for quite some time, and I think I have reached a point of a technical alpha, somehow. A total conversion fantasy mod for Civilization V, that starts from the Ancient Times and goes to the equivalent (somewhat) of our Modern Era.







Spellcaster university gazebo